Sequence of Play

  1. Mandated Offensive Phase
    Each player rolls 1 die to determine their Mandated Offensive
  2. Action Phase
    Starting with the Central Powers player, take alternating Action Rounds one at a time until both players have completed 6 Action Rounds
  3. Attrition Phase
    Eliminate all OOS corps and armies, changing control of spaces where necessary
  4. Siege Phase
    Roll a die for each besieged fort to determine if it surrenders and is marked Destroyed
  5. War Status Phase
  6. Replacement Phase
    First Allied player, then Central Powers player spends accumulated RPs
  7. Draw Strategy Card Phase
    Optionally discard any Combat Cards, then draw cards to fill hand, reshuffling discards if required
  8. End of Turn
    If the game has not ended, advance the Turn Marker and start a new turn beginning with the Mandated Offensive Phase